![]() The operator just talks to you but some will give special buffs. Like skills you can equip a partner and a operator for each mission. Speaking of partners I really like this new feature. Their relationship status can give you, their unlocked story mission or let them be your partner etc. And no one can go down, so just do mission for that person or help that person and they will like you more. Relationships have been simplified for the better this time around, now you just have a positive chart. And this really can be bothersome when you are trying to do your special but all the enemies backed up before you actually bothered to swing your weapon and miss everyone. Like these are super advance mecha units, but they look like robots from the 80’s with their sluggish movements. I guess maybe I am bias since I just got done playing some Sengoku Basara 3 but just seems like it take forever to get your guy to actually strike. ![]() One thing I want to say on the game play is that it feels really slow. But you can choose to skip them if you want. Just makes me feel like I am getting no where since I am doing mission after mission and I don’t progress. But like they give you missions for milestones and relationships and stuff like that. ![]() Missions are given to you in bucket fulls, I feel almost overwhelmed because they give you all these missions you can do but really I only care about story ones. Now everyone’s story from the anime is still there, you just have to unlock it by playing the original story for a few missions. No this game focuses more on the made up story that the made for this game. However they made all the particle effects and what not improved so that is cool to see all those sparks fly when you hit things.Īfter you beat the mission is starts you off in Amuro’s story missions. I think it works pretty well, though some textures look awfully bland. Now every thing has a cool “Anime” look to it. Another thing that has changed is the art style. There is one that if you grab it lets you use the mobile suite launcher, but you can only go to certain bases. Additionally some have special abilities, one is your base, one is the enemy main camp, which if these are taken then their “battle points” go down to zero. The layout of the map is quite different, it is all blocks, like before bases would be different sizes, but here they are all one size. Of course I was wrong, which sucks because the backpack is pretty big on his back, which really can obstruct your view, and you can’t use it like it was designed for (to be fair you use it in some combo attacks and your buddy buddy sp attack). Naturally the first thing I did was to see if I could use the Raiser backpack to fly around. When you first put the disk in it makes a new game and sends you to a cut scene, what is cool is after it ends it jumps you right in with the 00 Raiser in a mission. Now I am enjoying myself with the game, already putting in 12 hours this weekend. Like I do with every game in the series I stupidly 2 day it from. Gundam Musou 3 is the 3 game in the Dynasty Warriors spin off, and you will be seeing the number 3 again later on.
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